using System; using System.Collections.Generic; using System.ComponentModel; using System.Linq; using System.Text; using System.Threading.Tasks; namespace Hotline.Share.Enums.Order { public enum EVisitState { /// /// 待回访 /// [Description("待回访")] WaitForVisit = 10, /// /// 回访中 /// [Description("回访中")] Visiting = 20, /// /// 短信回访中 /// 逻辑需求(Task_317) : 操作了短信回访的工单,在没有短信结果回复前,回访状态需从“待回访”更新为“短信回访中” /// [Description("短信回访中")] SMSVisiting = 21, /// /// 已回访 /// [Description("已回访")] Visited = 30, /// /// 不满意待回访 /// [Description("不满意待回访")] NoSatisfiedWaitForVisit =40, /// /// 短信不满意待回访 /// 逻辑需求(Task_317) : 若短信回访结果为不满意,回访状态需从“短信回访中”更新为“短信不满意待回访” /// [Description("短信不满意待回访")] SMSUnsatisfied = 41, /// /// 失效 /// [Description("失效")] None = 50, } public enum EJudgeState { /// /// 评判中 /// [Description("评判中")] Judging = 0, /// /// 已同意 /// [Description("已同意")] Agreed = 1, /// /// 不同意 /// [Description("不同意")] UnAgreed =2, } }