using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Hotline.Share.Enums.Order
{
public enum EVisitState
{
///
/// 待回访
///
[Description("待回访")]
WaitForVisit = 10,
///
/// 回访中
///
[Description("回访中")]
Visiting = 20,
///
/// 短信回访中
/// 逻辑需求(Task_317) : 操作了短信回访的工单,在没有短信结果回复前,回访状态需从“待回访”更新为“短信回访中”
///
[Description("短信回访中")]
SMSVisiting = 21,
///
/// 已回访
///
[Description("已回访")]
Visited = 30,
///
/// 不满意待回访
///
[Description("不满意待回访")]
NoSatisfiedWaitForVisit =40,
///
/// 短信不满意待回访
/// 逻辑需求(Task_317) : 若短信回访结果为不满意,回访状态需从“短信回访中”更新为“短信不满意待回访”
///
[Description("短信不满意待回访")]
SMSUnsatisfied = 41,
///
/// 失效
///
[Description("失效")]
None = 50,
}
public enum EJudgeState
{
///
/// 评判中
///
[Description("评判中")]
Judging = 0,
///
/// 已同意
///
[Description("已同意")]
Agreed = 1,
///
/// 不同意
///
[Description("不同意")]
UnAgreed =2,
}
}